Generative AI / Computer Vision / Computer Graphics
Evangelos Kalogerakis
Associate Professor
ECE,
Technical University of Crete
Also research affiliate at CYENS
ABOUT
Research Interests and Short Bio:
Evangelos Kalogerakis conducts research in generative AI, computer vision, and computer graphics, with the goal of enabling intuitive creation and intelligent processing of representations of the 3D visual world. His work focuses on algorithms for generating 3D models of objects, scenes, and animations, as well as methods for analyzing and reasoning over 3D scans, geometric data, collections of shapes, images, and video. His research has been supported by the European Research Council (ERC Consolidator Grant) and grants from the U.S. National Science Foundation (NSF). Since 2025, he is an Associate Professor at the School of Electrical and Computer Engineering at the Technical University of Crete, where he leads a research group focused on generative AI, computer vision, and graphics. Prior to this appointment, he was a tenured Associate Professor at the College of Information and Computer Sciences at the University of Massachusetts Amherst, which he joined as an Assistant Professor in 2012. Before that, he was a postdoctoral researcher at Stanford University from 2010 to 2012. He received his PhD from the University of Toronto in 2010, where his PhD thesis introduced machine learning techniques for geometry processing. He has served as Area Chair for CVPR, ICCV, ECCV, and NeurIPS, and on technical program committees for SIGGRAPH, SIGGRAPH Asia, Eurographics, and the Symposium on Geometry Processing. He has also served as an Associate Editor on the editorial boards of IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI) and IEEE Transactions on Visualization and Computer Graphics (TVCG). He co-chaired Eurographics 2024. He was listed among the 100 most cited computer graphics scholars worldwide and received the Most Influential Scholar Award (Honorable Mention) for outstanding and vibrant contributions to Computer Graphics from Tsinghua University's AMiner academic network for the decade 2010-2020.
PAPERS
Selected Publications
For a complete list, see Google Scholar. My students' names appear with brown font.
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Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation
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BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives
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VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching
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DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation
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SOPHY: Generating Simulation-Ready Objects with PHYsical Materials
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Mean-Shift Distillation for Diffusion Mode Seeking
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GEOPARD: Geometric Pretraining for Articulation Prediction in 3D Shapes
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ShapeWords: Guiding Text-to-Image Synthesis with 3D Shape-Aware Prompts
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DELTA: Dense Efficient Long-range 3D Tracking for Any video
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Im2SurfTex: Surface Texture Generation via Neural Backprojection of Multi-View Images
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GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis
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VecFusion: Vector Font Generation with Diffusion
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NIVeL: Neural Implicit Vector Layers for Text-to-Vector Generation
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Open3DIS: Open-vocabulary 3D Instance Segmentation with 2D Mask Guidance
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ANISE: Assembly-based Neural Implicit Surface rEconstruction
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Cross-Shape Attention for Part Segmentation of 3D Point Clouds
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Machine Learning for Automated Mitral Regurgitation Detection from Cardiac Imaging
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MoRig: Motion-Aware Rigging of Character Meshes from Point Clouds
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ASSET: Autoregressive Semantic Scene Editing with Transformers at High Resolutions
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MvDeCor: Multi-view Dense Correspondence Learning for Fine-Grained 3D Segmentation
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Audio-driven Neural Gesture Reenactment with Video Motion Graphs
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APES: Articulated Part Extraction from Sprite Sheets
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PriFit: Learning to Fit Primitives Improves Few Shot Point Cloud Segmentation
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BuildingNet: Learning to Label 3D Buildings
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Neural Strokes: Stylized Line Drawing of 3D Shapes
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Projective Urban Texturing
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MakeItTalk: Speaker-Aware Talking Head Animation
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ParSeNet: A Parametric Surface Fitting Network for 3D Point Clouds
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Label-Efficient Learning on Point Clouds using Approximate Convex Decompositions
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RigNet: Neural Rigging for Articulated Characters
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Learning Part Boundaries from 3D Point Clouds
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Neural Contours: Learning to Draw Lines from 3D Shapes
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SceneGraphNet: Neural Message Passing for 3D Indoor Scene Augmentation
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Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets
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Learning Point Embeddings from Shape Repositories for Few-Shot Segmentation
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Deep Part Induction from Articulated Object Pairs
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VisemeNet: Audio-Driven Animator-Centric Speech Animation
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Learning Local Shape Descriptors from Part Correspondences With Multi-view Convolutional Networks
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SPLATNet: Sparse Lattice Networks for Point Cloud Processing
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Neural Shape Parsers for Constructive Solid Geometry
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Learning Material-Aware Local Descriptors for 3D Shapes
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High Resolution Shape Completion Using Deep Neural Networks for Global Structure and Local Geometry Inference
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3D Shape Reconstruction from Sketches via Multi-view Convolutional Networks
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Learning to Group Discrete Graphical Patterns
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3D Shape Segmentation with Projective Convolutional Networks
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Shape Synthesis from Sketches via Procedural Models and Convolutional Networks
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Data-Driven Shape Analysis and Processing
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Functionality Preserving Shape Style Transfer
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Direct shape optimization for strengthening 3D printable objects
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Multi-view Convolutional Neural Networks for 3D Shape Recognition
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Elements of Style: Learning Perceptual Shape Style Similarity
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Analysis and synthesis of 3D shape families via deep-learned generative models of surfaces
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RisQ: Recognizing Smoking Gestures with Inertial Sensors on a Wristband
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Analogy-Driven 3D Style Transfer
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AttribIt: Content Creation with Semantic Attributes
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Implicit Integration for Particle-based Simulation of Elasto-plastic Solids
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A Probabilistic Model for Component-Based Shape Synthesis
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Learning Hatching for Pen-and-Ink Illustration of Surfaces
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Probabilistic Reasoning for Assembly-Based 3D Modeling
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Learning 3D Mesh Segmentation and Labeling
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Image Sequence Geolocation with Human Travel Priors
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Data-driven curvature for real-time line drawing of dynamic scenes
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Multi-objective shape segmentation and labeling
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Shadowing Dynamic Scenes with Arbitrary BRDFs
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Extracting lines of curvature from noisy point clouds
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Eigentransport for Efficient and Accurate All-Frequency Relighting
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Robust statistical estimation of curvature on discretized surfaces
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Folding meshes: Hierarchical mesh segmentation based on planar symmetry
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Coupling ontologies with graphics content for Knowledge Driven Visualization
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PRESENTATIONS
Recent Talks
Bringing 3D Assets to Life: Generating Articulation, Physical Properties, and Motion [invited talk, presented at the ECCV 2026 workshop: Functionality, Articulation, and Interaction Workshop]
Towards 4D-aware generative models: Creating dynamic, interactive 3D worlds with generative AI [invited talk, presented at MIT, UofToronto, York University, Huawei AI Applications Workshop, ICS-FORTH, 2025]
What can go here [in this room]? [invited talk, presented at the CVPR 2020 workshop on Learning 3D Generative Models]
Deep learning architectures for 3D shape analysis and synthesis [invited talk, 2017-18, also presented at ICCV 2017 workshop: Deep Learning Meets Geometry]
CVPR 2017 Tutorial on 3D Deep learning - Multi-view techniques [CVPR 2017 tutorials]
3D Shape Analysis with Multi-view Convolutional Networks [New England Symposium on Graphics 2017]
Machine Learning for Shape Analysis and Processing [EG 2016 tutorial & state-of-the-art report presentation]
Machine Learning Techniques for Geometric Modeling [SGP 2015 grad school]
Data-Driven Shape Analysis and Synthesis [invited talk, presented at UMass Amherst, Columbia University, University of Texas-Austin, UofToronto, 2012-13]
PEOPLE
Students
Current students:
Marios Louizou (postdoc)
Nikitas Chatzis (PhD)
Pradyumn Goyal (MS/PhD)
Tuan Duc Ngo (MS/PhD)
Vikas Thamizharasan (PhD)
Salom Iochanas (MS)
Graduated:
Zhan Xu (PhD 2023, next position: research scientist at Adobe Research)
Difan Liu (PhD 2022, next position: research scientist at Adobe Research)
Gopal Sharma (PhD 2022, next position: senior research scientist at Samsung Research)
Yang Zhou (PhD 2021, next position: research scientist at Adobe Research)
Haibin Huang(PhD 2017 , next positions: research scientist at Megvii Research and Kuaishou Technology, then Generative AI researcher at ByteDance)
Zhaoliang Lun(PhD 2017, next position: software engineer at Google)
Sasi Kiran Yelamarthi (MS 2020, next position: senior research engineer at PlusAI)
Mohamed Nabail (MS 2020, next position: PhD student at the University of Toronto)
TEACHING
Course information
Links to courses I am teaching at the Technical University of Crete:
Links to courses I taught at UMass Amherst:
- Fall 2024: CMPSCI 576 - Game Programming
- Spring 2024: CMPSCI 574/674 - Intelligent Visual Computing: A Neural Network Approach
- Fall 2023: CMPSCI 576 - Game Programming
- Spring 2023: CMPSCI 574/674 - Intelligent Visual Computing: A Neural Network Approach
- Fall 2022: CMPSCI 576 - Game Programming
- Spring 2022: CMPSCI 574/674 - Intelligent Visual Computing: A Neural Network Approach
- Fall 2021: CMPSCI 576 - Game Programming
- Spring 2021: CMPSCI 574/674 - Intelligent Visual Computing: A Neural Network Approach
- Fall 2020: CMPSCI 590G - Game Programming
- Spring 2020: CMPSCI 590G - Game Programming
- Spring 2019: CMPSCI 574/674 - Intelligent Visual Computing: A Neural Network Approach
- Spring 2019: CMPSCI 590G - Game Programming
- Spring 2018: CMPSCI 590IV/690IV - Intelligent Visual Computing: A Neural Network Approach
- Spring 2018: CMPSCI 373/497C - Introduction to Computer Graphics
- Spring 2017: CMPSCI 373 - Introduction to Computer Graphics
- Fall 2016: CMPSCI 690IV - Intelligent Visual Computing
- Spring 2016: CMPSCI 373 - Introduction to Computer Graphics + 373H Honor's Colloquium
- Fall 2015: CMPSCI 590GC/690GC - 3D Modeling and Simulation
- Fall 2014: CMPSCI 690IV - Intelligent Visual Computing
- Spring 2014: CMPSCI 390GC - Introduction to Computer Graphics
- Fall 2013: CMPSCI 690GC - 3D Modeling and Simulation
- Spring 2013: CMPSCI 590GM - Geometric Modeling
- Fall 2012: CMPSCI 791SU - Machine Learning for Shape Understanding
COMMUNITY
Academic Service
I served as Program Commitee Member or Area Chair in the following conferences:
CVPR 2027, CVPR 2026 (lead area chair), 2025 (lead area chair), 2024 (area chair), 2023 (area chair), 2021 (area chair)
ICCV 2025 (lead area chair), 2023 (area chair), 2021 (area chair)
ECCV 2026 (lead area chair), 2024 (area chair), 2022 (area chair)
NeurIPS 2026 (area chair), 2025 (area chair), 2024 (area chair)
3DV 2027 (area chair)
SIGGRAPH 2020 (technical papers COI coodinator)
SIGGRAPH ASIA 2018-2019 (technical papers), 2015 (technical briefs)
Eurographics 2020-2021 (technical papers), 2018 (technical papers), 2015 (short papers), 2014 (short papers)
Symposium on Geometry Processing 2019-2020 (technical papers), 2014-2017 (technical papers), 2012 (technical papers)
Shape Modeling International 2016-2017 (technical papers), 2013-2014 (technical papers)
I have served in the editorial board of:
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2020-2024
IEEE Transactions on Visualization & Computer Graphics (TVCG), 2020-2024
Elsevier Computer & Graphics (2018-2021)
I served as Papers Chair for:
Eurographics 2024
Shape Modeling International 2018



































































